Start free. No credit card, no trial clock.
By continuing you agree to the Terms and Privacy Policy.
You can export your data and leave at any time.
No clock and no card. You only pay if a game gets big — and you can stay free indefinitely if it doesn't.
The client is open source and your data is plain JSON you can export in one call. Your game is never held hostage.
One plugin, one key, a few lines of GDScript. All five features included on the free plan — nothing locked.
A project groups one game's players, leaderboards and saves. You can add more later.
Run your game and submit a score or save. The moment SlateFire hears from it, you'll know.
In your real project this happens automatically the instant your game calls SlateFire — no button needed.
SlateFire just received your first event. Everything's wired up.